| United States Patent Application |
20090177966
|
| Kind Code
|
A1
|
|
Chaudhri; Imran A.
|
July 9, 2009
|
Content Sheet for Media Player
Abstract
A partially transparent sheet is overlaid on content displayed by a media
player. The sheet can include lyrics or other text associated with an
audio file currently playing on the media player. The sheet can be
manipulated (e.g., scrolled) in response to user input (e.g., touch
input).
| Inventors: |
Chaudhri; Imran A.; (San Francisco, CA)
|
| Correspondence Name and Address:
|
FISH & RICHARDSON P.C.
PO BOX 1022
MINNEAPOLIS
MN
55440-1022
US
|
| Assignee Name and Adress: |
APPLE INC.
Cupertino
CA
|
| Serial No.:
|
208281 |
| Series Code:
|
12
|
| Filed:
|
September 10, 2008 |
| U.S. Current Class: |
715/716 |
| U.S. Class at Publication: |
715/716 |
| Intern'l Class: |
G06F 3/048 20060101 G06F003/048 |
Claims
1. A method comprising:presenting a user interface on a media player
displaying visual content associated with currently playing audio
content;obtaining a first input through the user interface; andresponsive
to the first input, at least partially overlaying a partially transparent
sheet on the visual content, the sheet including at least some text
associated with the audio content.
2. The method of claim 1, further comprising:obtaining a second input
through the user interface; andmanipulating the sheet in response to the
second input.
3. The method of claim 2, where the second input is touch input.
4. The method of claim 3, where the touch input is a gesture made by a
user with one or more of the user's fingers.
5. The method of claim 1, where the visual content is one or more of an
image, a video and a graphic.
6. The method of claim 1, where the text is modified to improve its
visibility when displayed over the content.
7. The method of claim 1, where the text includes song lyrics.
8. The method of claim 1, where the content includes album cover art.
9. The method of claim 1, further comprising:overlaying one or more audio
controls on the user interface which are operable through touch input to
control the audio content.
10. The method of claim 9, where the one or more audio controls are
included in a partially transparent control display overlying the user
interface, so that the visual content or text is at least partially
visible through the control display.
11. A system comprising:one or more processors;a computer-readable medium
coupled to the one or more processors having instructions stored thereon,
which, when executed by the one or more processors, causes the one or
more processors to perform operations comprising:presenting a user
interface on a media player for presenting visual content associated with
currently playing audio content;obtaining a first input through the user
interface; andresponsive to the first input, at least partially
overlaying a partially transparent sheet on the visual content, the sheet
including at least some text associated with the audio content.
12. The system of claim 11, further comprising:obtaining a second input
through the user interface; andmanipulating the sheet in response to the
second input.
13. The system of claim 12, where the second input is touch input.
14. The system of claim 13, where the touch input is a gesture made by a
user with one or more of the user's fingers.
15. The system of claim 11, where the visual content is one or more of an
image, a video and a graphic.
16. The system of claim 11, where the text is modified to improve its
visibility when displayed over the content.
17. The system of claim 11, where the text includes song lyrics.
18. The system of claim 11, where the content includes album cover art.
19. The system of claim 11, further comprising:overlaying one or more
audio controls on the user interface which are operable through touch
input to control the audio content.
20. The system of claim 19, where the one or more audio controls are
included in a partially transparent control display overlying the user
interface, so that the visual content or text is at least partially
visible through the control display.
21. A computer-readable medium having instructions stored thereon, which,
when executed by one or more processors, causes the one or more
processors to perform operations comprising:presenting a user interface
on a media player for presenting visual content associated with currently
playing audio content;obtaining a first input through the user interface;
andresponsive to the first input, at least partially overlaying a
partially transparent sheet on the visual content, the sheet including at
least some text associated with the audio content.
22. The computer-readable medium of claim 21, further comprising:obtaining
a second input through the user interface; andmanipulating the sheet in
response to the second input.
23. The computer-readable medium of claim 22, where the second input is
touch input.
24. A method comprising:presenting a user interface on a media player
displaying visual content associated with currently playing audio
content;obtaining a first input through the user interface; andresponsive
to the first input, at least partially replacing the visual content with
at least some text associated with the currently playing audio.
Description
RELATED APPLICATION
[0001]This application claims priority from U.S. Provisional Application
No. 61/019,272, dated Jan. 6, 2008, entitled "Content Sheet for Media
Player", which provisional application is incorporated by reference
herein in its entirety.
TECHNICAL FIELD
[0002]The subject matter of this patent application is generally related
to user interfaces.
BACKGROUND
[0003]Modern media players are used for playing multimedia files. Most
software media players support an array of media formats, including both
audio and video files. A popular audio file format is the MPEG-1 Audio
Layer 3 or MP3 audio file format. MP3 files are composed of a series of
frames and metadata. The metadata is typically located at the beginning
or end of the MP3 file. These metadata can be encoded as ID3 tags. There
are two variants of the ID3 specification: ID3v1 and ID3v2. In addition
to metadata, it is possible to use a tag to insert lyrics inside the
audio file. For example, lyrics can be embedded in the audio file between
the audio and the ID3 tag. Lyrics can also be stored in a separate file
on a media player device. In the latter scenario, lyrics can be
downloaded from a music store or other music download service.
[0004]Users often desire to read and/or sing along with lyrics while
listening to music. Portable media players often have limited screen
space which is used to display album cover art and transport controls for
navigating an audio file. Such media players leave little or no screen
space for displaying lyrics.
SUMMARY
[0005]A partially transparent sheet is overlaid on content displayed by a
media player. The sheet can include lyrics or other text associated with
an audio file currently playing on the media player. The sheet can be
manipulated (e.g., scrolled) in response to user input (e.g., touch
input).
[0006]In some implementations, a method includes: presenting a user
interface on a media player for presenting visual content associated with
currently playing audio content; obtaining a first input through the user
interface; and responsive to the first input, at least partially
overlaying a partially transparent sheet on the visual content the sheet
including at least some text associated with the audio content.
DESCRIPTION OF DRAWINGS
[0007]FIG. 1 is a block diagram of an example media player.
[0008]FIG. 2 is a block diagram of a media player user interface for
displaying visual content.
[0009]FIG. 3 is a block diagram illustrating an example partially
transparent sheet for presenting text over visual content.
[0010]FIG. 4 is a flow diagram of an example process for displaying the
sheet of FIG. 3.
[0011]FIG. 5 is a block diagram of an example architecture of the media
player of FIG. 1.
[0012]FIG. 6 is a block diagram of an example network operating
environment for the media player of FIG. 1.
DETAILED DESCRIPTION
Example Media Player
[0013]FIG. 1 is a block diagram of an example media player 100. The media
player 100 can be, for example, a desktop computer, a handheld computer,
a personal digital assistant, a cellular telephone, a network appliance,
a camera, a smart phone, an enhanced general packet radio service (EGPRS)
mobile phone, a network base station, a media player, a navigation
device, an email device, a game console, or a combination of any two or
more of these data processing devices or other data processing devices.
[0014]In some implementations, the media player 100 includes a
touch-sensitive display 102. The touch-sensitive display 102 can
implement liquid crystal display (LCD) technology, light emitting polymer
display (LPD) technology, or some other display technology. The
touch-sensitive display 102 can be sensitive to haptic and/or tactile
contact with a user.
[0015]In some implementations, the touch-sensitive display 102 can
comprise a multi-touch-sensitive display 102. A multi-touch-sensitive
display 102 can, for example, process multiple simultaneous touch points,
including processing data related to the pressure, degree, and/or
position of each touch point. Such processing facilitates gestures and
interactions with multiple fingers, chording, and other interactions.
Other touch-sensitive display technologies can also be used, e.g., a
display in which contact is made using a stylus or other pointing device.
Some examples of multi-touch-sensitive display technology are described
in U.S. Pat. Nos. 6,323,846, 6,570,557, 6,677,932, and 6,888,536, each of
which is incorporated by reference herein in its entirety.
[0016]In some implementations, the media player 100 can display one or
more graphical user interfaces on the touch-sensitive display 102 for
providing the user access to various system objects and for conveying
information to the user. In the example shown, display objects 106 are
graphic representations of system objects. Some examples of system
objects include device functions, applications, windows, files, alerts,
events, etc.
Example Media Player Functionality
[0017]In some implementations, the media player 100 can run multiple
applications, including but not limited to: telephony, e-mail, data
communications and media processing. In some implementations, display
objects 106 can be presented in a menu bar or "dock" 118. In the example
shown, the dock 118 includes music and video display objects 124, 125. In
some implementations, system objects can be accessed from a top-level
graphical user interface or "home" screen by touching a corresponding
display object 104, 106. A mechanical button 120 can be used to return
the user to the "home" screen.
[0018]In some implementations, upon invocation of an application, the
touch screen 102 changes, or is augmented or replaced, with another user
interface or user interface elements, to facilitate user access to
particular functions associated with a selected application. For example,
in response to a user touching the Web object 114 the graphical user
interface can present user interface elements related to Web-surfing.
[0019]In some implementations, the media player 100 can include one or
more input/output (I/O) devices and/or sensors. For example, a speaker
and a microphone can be included to facilitate voice-enabled
functionalities, such as phone and voice mail functions. In some
implementations, an up/down button for volume control of the speaker and
the microphone can be included. The media player 100 can also include an
on/off button for a ring indicator of incoming phone calls. In some
implementations, a loud speaker can be included to facilitate hands-free
voice functionalities, such as speaker phone functions. An audio jack 166
can also be included for use of headphones and/or a microphone.
[0020]In some implementations, a proximity sensor 168 can be included to
facilitate the detection of the user positioning the media player 100
proximate to the user's ear and, in response, to disengage the
touch-sensitive display 102 to prevent accidental function invocations.
In some implementations, the touch-sensitive display 102 can be turned
off to conserve additional power when the media player 100 is proximate
to the user's ear.
[0021]Other sensors can also be used. For example, in some
implementations, an ambient light sensor 170 can be utilized to
facilitate adjusting the brightness of the touch-sensitive display 102.
In some implementations, an accelerometer 172 can be utilized to detect
movement of the media player 100, as indicated by the directional arrow
174. Display objects and/or media can be presented according to a
detected orientation, e.g., portrait or landscape. In some
implementations, the media player 100 may include circuitry and sensors
for supporting a location determining capability, such as that provided
by the global positioning system (GPS) or other positioning systems
(e.g., systems using Wi-Fi access points, television signals, cellular
grids, Uniform Resource Locators (URLs)). In some implementations, a
positioning system (e.g., a GPS receiver) can be integrated into the
media player 100 or provided as a separate device that can be coupled to
the media player 100 through an interface (e.g., port device 190) to
provide access to location-based services.
[0022]In some implementations, a port device 190, e.g., a Universal Serial
Bus (USB) port, or a docking port, or some other wired port connection,
can be included. The port device 190 can, for example, be utilized to
establish a wired connection to other computing devices, such as other
media players, network access devices, a personal computer, a printer, a
display screen, or other processing devices capable of receiving and/or
transmitting data. In some implementations, the port device 190 allows
the media player 100 to synchronize with a host device using one or more
protocols, such as, for example, the TCP/IP, HTTP, UDP and any other
known protocol.
[0023]The media player 100 can also include a camera lens and sensor 180.
In some implementations, the camera lens and sensor 180 can be located on
the back surface of the media player 100. The camera can capture still
images and/or video.
[0024]The media player 100 can also include one or more wireless
communication subsystems, such as an 802.11b/g communication device 186,
and/or a Bluetooth.TM. communication device 188. Other communication
protocols can also be supported, including other 802.x communication
protocols (e.g., WiMax, Wi-Fi, 3G), code division multiple access (CDMA),
global system for mobile communications (GSM), Enhanced Data GSM
Environment (EDGE), etc.
Example User Interface for Displaying Visual Content
[0025]FIG. 2 is a block diagram of a media player user interface 202 for
displaying visual content. In some implementations, the user interface
202 can be displayed on a touch-sensitive display 102, such as when a
song is playing. The user interface 202 may be displayed in response to a
user selecting a song to play from a playlist or from a music library
stored on the media player or accessible through a network connection. In
some implementations, the user interface 202 can be accessed by touching
or otherwise interacting with the media player object 124 (FIG. 1). In
the example shown, the user interface 202 includes a song information
area 204, a content display area 206, and a transport control 208. The
song information area 204 can include information related to the
currently playing song, such as song title 210, artist name 212 and album
title 214. The song information area 204 can also include a back button
216 for navigating back to a playlist or track list, for example. Other
navigation controls are possible, such as a button for displaying a list
of songs included on the album associated with the currently playing
song.
[0026]The content display area 206 can display visual content associated
with the currently playing song. For example, the content display area
206 can display album cover art associated with the album that includes
the currently playing song. Other visual content associated with the
currently playing song or with the currently playing song's album can be
displayed in the content display area 206, such as digital images, video
and/or graphics. This visual content can be obtained from the audio file
or a separate file accessible by the media player 100. The visual content
can also be obtained from a music store or other source.
[0027]The transport control 208 includes one or more controls for
controlling audio content playback. The transport control 208 can be at
least partially transparent so that visual content displayed in the
content display area 206 can extend into and be seen behind the transport
control 208. Content playback can be paused and resumed by user
interaction with a pause/play control 220. The audio content can be
rewound at various speeds by user interaction with a rewind control 222.
Likewise, the audio content can be fast-forwarded at various speeds by
user interaction with a fast forward control 224. A volume control 226
allows a user to adjust the playback volume by moving a handle 228.
Example Sheet For Display Text Over Content
[0028]FIG. 3 is a block diagram illustrating an example partially
transparent sheet 302 for presenting text over visual content. In some
implementations, the sheet 302 containing text (e.g., lyrics) associated
with the currently playing song can be overlaid on the display area 206
of the user interface 202 in response to touch input on the display area
206 or some other trigger event. For example, the sheet can be displayed
automatically when the user selects a song to be played or performs some
other action. Such automatic triggering can be specified by the user in a
preference pane or menu.
[0029]The sheet 302 can be displayed so that it appears to be on top of
the visual content in the content display area 206 (e.g., on top of album
cover art). The sheet 302 can extend into and be displayed at least
partially through the transport control 208. In some implementations, the
sheet 302 can also be at least partially displayed in the song
information area 204. If the sheet 302 includes more text than can be
displayed in the user interface 202, the sheet 302 can be manipulated
(e.g., scrolled) in response to a user touch or gesture or in response to
input from a user interface element (e.g., a transport or navigation
control).
[0030]The text can appear on the sheet 302 one line at a time in
synchronization with the audio content (similar to "Karaoke"), or all
lines of the text can appear on the sheet 302 concurrently. The
appearance of the text on the sheet 302 can be modified to be made more
visible when displayed over visual content (e.g., album cover art) in the
content display area 206. For example, if lyric text is displayed on top
of a dark area of an image, the text can be shown in a light color. And,
if lyric text is displayed on top of a light area of an image, the text
can be shown in a dark color. The lyric text displayed on the sheet 302
can be retrieved from metadata associated with the currently playing song
and/or from a network service, as described in reference to FIG. 6. If no
lyric text can be found for the currently playing song, the lyrics text
is not displayed. In some implementations, a message can be displayed in
the content display area 206 indicating that no lyric text can be found.
In other implementations, the media player 100 is non-responsive to a
touch input in the area 206 if no lyric text can be found for the
currently playing song. A system setting can be configured to control
whether lyric text is displayed. For example, a user can choose whether
to allow the display of the lyrics text, regardless of whether there is
lyric text available.
[0031]Text associated with the currently playing audio file (e.g., text
other than lyric text) can be displayed on the sheet 302 in a partially
transparent manner in the content display area 206 and/or other location
in the user interface 202. Some examples of associated text can include
artist commentary, interviews, song reviews from critics and users, album
reviews, record chart rankings, etc.
[0032]In some implementations, an additional control area 304 can be
displayed in the user interface 202 in response to touch input or other
trigger event. The additional control area 304 can be displayed in
response to the same input which triggers the display of the sheet 302,
or the additional control area 304 can be displayed in response to user
input which is previous or subsequent to input which triggers the display
of the sheet 302.
[0033]The additional control area 304 can include time elapsed 306 and
time remaining 308 information for the currently playing song. A repeat
control 310 can be selected to, for example, repeat the currently playing
song or to repeat all songs in the current album or play list. A shuffle
control 312 can be selected to control whether songs are played
sequentially or in a random or "shuffled" order. A jog control 314 allows
a user to time scrub through the currently playing song by moving a
handle 316 forward or back.
Example Process for Displaying a Sheet Over Visual Content
[0034]FIG. 4 is a flow diagram of an example process 400 for displaying
the sheet of FIG. 3. In some implementations, the process 400 begins when
a user interface is presented on a media player (e.g., media player 100)
for presenting visual content associated with currently playing audio
content (402). For example, the user interface 202 (FIG. 2) can be
presented in response to a user gesture or other touch input on the
touch-sensitive display 102 of the media player 100.
[0035]A first touch input is obtained through the user interface (404).
For example, a user can provide a gesture or tap on the content display
area 206 (FIG. 2). In response to the first touch input, a partially
transparent sheet is at least partially overlaid on the user interface,
where the sheet includes text associated with the audio content (406).
For example, a partially transparent sheet displaying song lyrics for a
currently playing audio file can be included on the sheet which is then
overlaid on the user interface. In some implementations, the sheet
completely covers or is coextensive with the user interface or a content
display area. In other implementations, the sheet only partially covers
the user interface or a content display area.
[0036]In some implementations, the sheet can be overlaid on the content
display area 206 using a video transition special effect. For example,
the sheet can slide in from the top, bottom or sides of the content
display area 206. In some implementations, the text on the sheet is
modified based on the visual content displayed on the content display
area 206. For example, if the visual content in the content display area
206 is a black album cover, then white text can be used for lyrics.
[0037]In some implementations, visual content in the content display area
206 can be replaced by the sheet in response to a trigger event, such as
touch input.
Example Media Player Architecture
[0038]FIG. 5 is a block diagram 500 of an example architecture of the
media player 100 of FIG. 1. The media player 100 can include a memory
interface 502, one or more processors, image processors and/or central
processing units 504, and a peripherals interface 506. The memory
interface 502, the one or more processors 504 and/or the peripherals
interface 506 can be separate components or can be integrated in one or
more integrated circuits. The various components in the media player 100
can be coupled by one or more communication buses or signal lines.
[0039]Sensors, devices and subsystems can be coupled to the peripherals
interface 506 to facilitate multiple functionalities. For example, a
motion sensor 510, a light sensor 512, and a proximity sensor 514 can be
coupled to the peripherals interface 506 to facilitate the orientation,
lighting and proximity functions described with respect to FIG. 1. Other
sensors 516 can also be connected to the peripherals interface 506, such
as a positioning system (e.g., GPS receiver), a temperature sensor, a
biometric sensor, or other sensing device, to facilitate related
functionalities.
[0040]A camera subsystem 520 and an optical sensor 522, e.g., a charged
coupled device (CCD) or a complementary metal-oxide semiconductor (CMOS)
optical sensor, can be utilized to facilitate camera functions, such as
recording photographs and video clips.
[0041]Communication functions can be facilitated through one or more
wireless communication subsystems 524, which can include radio frequency
receivers and transmitters and/or optical (e.g., infrared) receivers and
transmitters. The specific design and implementation of the communication
subsystem 524 can depend on the communication network(s) over which the
media player 100 is intended to operate. For example, a media player 100
may include communication subsystems 524 designed to operate over a GSM
network, a GPRS network, an EDGE network, a Wi-Fi or WiMax network, and a
Bluetooth.TM. network. In particular, the wireless communication
subsystems 524 may include hosting protocols such that the media player
100 may be configured as a base station for other wireless devices.
[0042]An audio subsystem 526 can be coupled to a speaker 528 and a
microphone 530 to facilitate voice-enabled functions, such as voice
recognition, voice replication, digital recording, and telephony
functions.
[0043]The I/O subsystem 540 can include a touch screen controller 542
and/or other input controller(s) 544. The touch-screen controller 542 can
be coupled to a touch screen 546. The touch screen 546 and touch screen
controller 542 can, for example, detect contact and movement or break
thereof using any of a plurality of touch sensitivity technologies,
including but not limited to capacitive, resistive, infrared, and surface
acoustic wave technologies, as well as other proximity sensor arrays or
other elements for determining one or more points of contact with the
touch screen 546.
[0044]The other input controller(s) 544 can be coupled to other
input/control devices 548, such as one or more buttons, rocker switches,
thumb-wheel, infrared port, USB port, and/or a pointer device such as a
stylus. The one or more buttons (not shown) can include an up/down button
for volume control of the speaker 528 and/or the microphone 530.
[0045]In one implementation, a pressing of the button for a first duration
may disengage a lock of the touch screen 546; and a pressing of the
button for a second duration that is longer than the first duration may
turn power to the media player 100 on or off. The user may be able to
customize a functionality of one or more of the buttons. The touch screen
546 can, for example, also be used to implement virtual or soft buttons
and/or a keypad or keyboard.
[0046]In some implementations, the media player 100 can present recorded
audio and/or video files, such as MP3, AAC, and MPEG files. In some
implementations, the media player 100 can include the functionality of an
MP3 player, such as an iPod Touch.TM.. The media player 100 may,
therefore, may include a pin connector that is compatible with the iPod
Touch.TM.. Other input/output and control devices can also be used.
[0047]The memory interface 502 can be coupled to memory 550. The memory
550 can include high-speed random access memory and/or non-volatile
memory, such as one or more magnetic disk storage devices, one or more
optical storage devices, and/or flash memory (e.g., NAND, NOR). The
memory 550 can store an operating system 552, such as Darwin, RTXC,
LINUX, UNIX, OS X, WINDOWS, or an embedded operating system such as
VxWorks. The operating system 552 may include instructions for handling
basic system services and for performing hardware dependent tasks. In
some implementations, the operating system 552 can be a kernel (e.g.,
UNIX kernel).
[0048]The memory 550 may also store communication instructions 554 to
facilitate communicating with one or more additional devices, one or more
computers and/or one or more servers. The memory 550 may include
graphical user interface instructions 556 to facilitate graphic user
interface processing; sensor processing instructions 558 to facilitate
sensor-related processing and functions; phone instructions 560 to
facilitate phone-related processes and functions; electronic messaging
instructions 562 to facilitate electronic-messaging related processes and
functions; web browsing instructions 564 to facilitate web
browsing-related processes and functions; media processing instructions
566 to facilitate media processing-related processes and functions;
GPS/Navigation instructions 568 to facilitate GPS and navigation-related
processes and instructions; camera instructions 570 to facilitate
camera-related processes and functions; and/or other software
instructions 572 to facilitate processes and functions, as described in
reference to FIGS. 4-6. Lyric overlay instructions 574 can be used to
obtain lyrics from audio files or other resources and, together with the
GUI instructions 556, generated the partially transparent sheet 302, as
described in reference to FIGS. 1-4.
[0049]Each of the above identified instructions and applications can
correspond to a set of instructions for performing one or more functions
described above. These instructions need not be implemented as separate
software programs, procedures or modules. The memory 550 can include
additional instructions or fewer instructions. Furthermore, various
functions of the media player 100 may be implemented in hardware and/or
in software, including in one or more signal processing and/or
application specific integrated circuits.
Network Operating Environment
[0050]FIG. 6 is a block diagram of an example network operating
environment 600 for the media player 100 of FIG. 1. The media player 100
of FIG. 1 can, for example, communicate over one or more wired and/or
wireless networks 610 in data communication. For example, a wireless
network 612, e.g., a cellular network, can communicate with a wide area
network (WAN) 614, such as the Internet, by use of a gateway 616.
Likewise, an access point 618, such as an 802.11g wireless access point,
can provide communication access to the wide area network 614. In some
implementations, both voice and data communications can be established
over the wireless network 612 and the access point 618. For example, the
media player 100a can place and receive phone calls (e.g., using VoIP
protocols), send and receive e-mail messages (e.g., using POP3 protocol),
and retrieve electronic documents and/or streams, such as web pages,
photographs, audio files and videos, over the wireless network 612,
gateway 616, and wide area network 614 (e.g., using TCP/IP or UDP
protocols). Likewise, the media player 100b can place and receive phone
calls, send and receive e-mail messages, and retrieve electronic
documents over the access point 618 and the wide area network 614. In
some implementations, the media player 100 can be physically connected to
the access point 618 using one or more cables and the access point 618
can be a personal computer. In this configuration, the media player 100
can be referred to as a "tethered" device.
[0051]The media players 100a and 100b can also establish communications by
other means. For example, the wireless device 100a can communicate with
other wireless devices, e.g., other wireless devices 100, cell phones,
etc., over the wireless network 612. Likewise, the media players 100a and
100b can establish peer-to-peer communications 620, e.g., a personal area
network, by use of one or more communication subsystems, such as the
Bluetooth.TM. communication device 188 shown in FIG. 1. Other
communication protocols and topologies can also be implemented.
[0052]The media player 100 can, for example, communicate with one or more
services 630, 640, 650, 660, 670 over the one or more wired and/or
wireless networks 610. For example, a navigation service 630 can provide
navigation information, e.g., map information, location information,
route information, and other information, to the media player 100.
[0053]A messaging service 640 can, for example, provide e-mail and/or
other messaging services. A media service 650 can, for example, provide
access to media files, such as audio files and associated lyrics, movie
files, video clips, and other media data. A syncing service 660 can, for
example, perform syncing services (e.g., sync files). An activation
service 670 can, for example, perform an activation process. Other
services can also be provided, including a software update service that
automatically determines whether software updates exist for software on
the media player 100, then downloads the software updates to the media
player 100 where it can be manually or automatically unpacked and/or
installed.
[0054]The media player 100 can also access other data and content over the
one or more wired and/or wireless networks 610. For example, content
publishers 670, such as news sites, RSS feeds, web sites, blogs, social
networking sites, developer networks, etc., can be accessed by the media
player 100. Such access can be provided by invocation of a web browsing
function or application (e.g., a browser) in response to a user touching
the Web object 114.
[0055]The features described can be implemented in digital electronic
circuitry, or in computer hardware, firmware, software, or in
combinations of them. The features can be implemented in a computer
program product tangibly embodied in an information carrier, e.g., in a
machine-readable storage device or in a propagated signal, for execution
by a programmable processor; and method steps can be performed by a
programmable processor executing a program of instructions to perform
functions of the described implementations by operating on input data and
generating output.
[0056]The described features can be implemented advantageously in one or
more computer programs that are executable on a programmable system
including at least one programmable processor coupled to receive data and
instructions from, and to transmit data and instructions to, a data
storage system, at least one input device, and at least one output
device. A computer program is a set of instructions that can be used,
directly or indirectly, in a computer to perform a certain activity or
bring about a certain result. A computer program can be written in any
form of programming language (e.g., Objective-C, Java), including
compiled or interpreted languages, and it can be deployed in any form,
including as a stand-alone program or as a module, component, subroutine,
or other unit suitable for use in a computing environment.
[0057]Suitable processors for the execution of a program of instructions
include, by way of example, both general and special purpose
microprocessors, and the sole processor or one of multiple processors or
cores, of any kind of computer. Generally, a processor will receive
instructions and data from a read-only memory or a random access memory
or both. The essential elements of a computer are a processor for
executing instructions and one or more memories for storing instructions
and data. Generally, a computer will also include, or be operatively
coupled to communicate with, one or more mass storage devices for storing
data files; such devices include magnetic disks, such as internal hard
disks and removable disks; magneto-optical disks; and optical disks.
Storage devices suitable for tangibly embodying computer program
instructions and data include all forms of non-volatile memory, including
by way of example semiconductor memory devices, such as EPROM, EEPROM,
and flash memory devices; magnetic disks such as internal hard disks and
removable disks; magneto-optical disks; and CD-ROM and DVD-ROM disks. The
processor and the memory can be supplemented by, or incorporated in,
ASICs (application-specific integrated circuits).
[0058]To provide for interaction with a user, the features can be
implemented on a computer having a display device such as a CRT (cathode
ray tube) or LCD (liquid crystal display) monitor for displaying
information to the user and a keyboard and a pointing device such as a
mouse or a trackball by which the user can provide input to the computer.
[0059]The features can be implemented in a computer system that includes a
back-end component, such as a data server, or that includes a middleware
component, such as an application server or an Internet server, or that
includes a front-end component, such as a client computer having a
graphical user interface or an Internet browser, or any combination of
them. The components of the system can be connected by any form or medium
of digital data communication such as a communication network. Examples
of communication networks include, e.g., a LAN, a WAN, and the computers
and networks forming the Internet.
[0060]The computer system can include clients and servers. A client and
server are generally remote from each other and typically interact
through a network. The relationship of client and server arises by virtue
of computer programs running on the respective computers and having a
client-server relationship to each other.
[0061]A number of implementations have been described. Nevertheless, it
will be understood that various modifications may be made. For example,
elements of one or more implementations may be combined, deleted,
modified, or supplemented to form further implementations. As yet another
example, the logic flows depicted in the figures do not require the
particular order shown, or sequential order, to achieve desirable
results. In addition, other steps may be provided, or steps may be
eliminated, from the described flows, and other components may be added
to, or removed from, the described systems. Accordingly, other
implementations are within the scope of the following claims.
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